3D ANIMATIONS
I SPENT THREE YEARS LEARNING TO CREATE ASSETS THROUGH POLY-MODELING AND SCULPTING. I ALSO LEARNED TO TEXTURE AND ANIMATE THOSE ASSETS AND THEN DEPLOY THEM IN UNREAL ENGINE. BELOW ARE A FEW SELECT ANIMATED MAPS THAT I MADE FOR VIRTUAL TABLETOP GAMES. SOFTWARES USED INCLUDE BLENDER, ZBRUSH, SUBSTANCE PAINTER, UNREAL ENGINE, PREMIERE PRO, DAVINCI RESOLVE AND PHOTOSHOP.